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One Room, One BOOM!

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Devlog

  • Change in direction!
    November 26, 2025 by PGad#devlog
    Our original direction for this game was to create a first-person detective game in black-and-white aesthetics. Here's the video of the prototype: However, looking at this, it felt too calm and cozy g... Continue reading
  • Day 1: Brainstorming and initial scafolding
    November 22, 2025 by PGad
    When the “One Room” theme was announced, our team quickly got together to brainstorm. A lot of ideas didn’t really click, but three stood out. First was a prison escape, since a prison cell tech... Continue reading
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