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King Fling Things!

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Devlog

  • Day 3 : Rethinking the game
    June 23, 2025 by PGad
    We realized that the current idea isn't too aligned with the theme. Hence we rethought the game loop and rewrote the GDD. Some of the core updates were: Now the game is a continuous platformer so that... Continue reading
  • Fun with graphics and descoping!
    June 21, 2025 by PGad
    Descoping early is important so that we dont waste our time and stay focused on finishing the game without bugs. We removed some enemy types which we felt were too time consuming to implement and did... Continue reading
  • Fun Friday Brainstorming!
    June 21, 2025 by PGad
    After the office, we went to our favorite place and generated a lots of ideas with coffee-fueled brain Some ideas were really wacky and some were crazy! We had a hard time shortlisting those! We had a... Continue reading
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